The Cowan Simulation
MSFS 206B3 Project
Changelog

MSFS 206B3 v3.2 – 10/03/25

Important Update Tip
Never overwrite the old version.
Instead:
-Delete or move the old folder out of your Community folder
-Then extract the new version into Community
This ensures a clean, trouble-free install. Thanks!

-Enhanced SAS/AP and Force Trim system
-Autopilot modes now require SAS to be engaged
-HeloSAS updated to use trim inputs instead of direct actuators, matching real-world operation
-Rewritten SAS/AP manual for improved clarity
-Fixed issue causing NAV mode to randomly disengage
-Fixed doors remaining open in multiplayer (updated variable names)
-Rotor animation refined for smoother performance
-Fixed skid mirror not hiding when weight removed

MSFS 206B3 v3.1 – 9/26/25

-Manual updated
-Updated in sim checklist
-PMS package README updated
-SAS/AP system enhancements
-Fixed NAV/GPS mode selector
-Fixed TO/FROM flags on the HSI
-Fixed radar altimeter not working
-Fixed FLT files for starting in flight
-Fixed transponder and ADF power starting cold and dark
-Doors removed from weight calculations for cross-simulator and multiplayer compatibility (add/remove click spots remain functional)
-Fixed ELT and other decal-based materials flickering
-Adjusted weight station positions for installed options
-ATTENTION PMS GTN650/750 USERS (PC)
-The PMS GTN requires an extra package to be installed into the community folder.
-CowanSim PMS GTN650/750 package can be found in the main product folder.
-For MSFS 2024 streaming find them here: https://cowansim.com/manuals-checklists/
-PMS GTN 650/750 base package can be found at https://pms50.com/msfs/
-You’ll need BOTH installed

MSFS 206B3 v3.0 – 9/17/25

-Upgraded G3X vertical units to the G3X Touch
-Added CowanSim Advanced SAS Autopilot System
-Added SAS Autopilot System Manual to package
-Added Force Trim Release (FTR) and trim hat support
-Improved floats with realistic buoyancy and floating behavior
-Corrected VR loading position (map reset for proper centering)
-Resolved glass/window flickering issue
-Removed doors from weight calculations for cross-simulator and multiplayer compatibility (add/remove click spots remain)
-Updated in sim checklist
-Updated weight positions for options
-Fixed search light draining power
-Various bug fixes and performance improvements
ATTENTION PMS GTN650/750 USERS (PC)
-The PMS GTN requires an extra package to be installed into the community folder.
CowanSim PMS GTN650/750 package can be found in the main product folder.
PMS GTN 650/750 base package can be found at https://pms50.com/msfs/

MSFS 206B3 v2.1 – 5/30/24

-Glass panel G3X screens are brighter and can be adjusted with the “INST. LIGHTS” potentiometer.

-Rotor blade twitching when stopped fixed.

-SU15 governor code requirements updated to fix any governor issues.

-Added VR to camera and minor camera default view changes.

-Fixed small bugs with the weight and balance options.

-Decreased the moment of traverse inertia to help with the sluggish feeling.

-Fixed rain on instrument glass.

-Lowered the sounds volume.

MSFS 206B3 v2.0 – 1/24/2024

-A new manual was included, and the online version can be found at https://cowansim.com/manuals-checklists/. Please read it! 90% of questions can be answered and that saves us time. If something does not work right now, there is a reason it doesn’t work. It’s either FPS related or simply not possible right now.

-All hardware bindings are fixed, and several were added. See the manual to learn how to map them all.

-Some important ones added:

-Throttle (see manual)

-Idle stop (see manual)

-Search light (see manual)

-Increased the range of motion for the search light. Left/Right/Up/Down

-Enhanced the search light beam intensity, cone, and range.

-Search light changed to “taxi” light to separate binding from landing lights.

-Changed pilot/passenger weights for visibility to 170 lbs.

-The G3X glass panel was added as an option.

-The PMS GTN 650 & 750 and TDS GTNXi 650 & 750 were added as options. These are two different freeware and payware 3rd party products that must be installed separately. Once installed they will show up and work. PC Only.

-Persistence code was added to save your weight and balance, and options configuration after shutting down. So, when you load your next flight all your settings will be the same as your last flight.

-Added nav indicator button functionality. NAV/GPS

-Fuel consumption is fixed to reflect real world usage.

-Fixed the shadows in the cockpit.

-Fixed the floating flashing red light near the beacon.

-FLT files adjusted.

-Trim speed changes were fixed.

-Added click spots to remove doors in addition to the weight and balance settings.

-Fixed/added cyclic handling for VR users.

-Electrical enhanced.

-Systems enhanced.

-Camera views were added and fixed.

-New blurred rotor textures.

-Interior and exterior lighting was added to and enhanced.

-Sounds were added and most were redone.

-Some animations added and fixed.

-Lots of fixes to textures and modeling.

-TOT gauge code was added to make start and shut down a little more realistic.

-Major flight model overhaul. Basically, all new to align with real world pilots’ suggestions.

-Recalibrated assistance options. (assisted tail rotor and cyclic)

-Added blender model to package for 3D painters.

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MSFS 206B3 v1.0.3 – 4/28/23

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  • Added the governor trim (engine trim). You can now trim the engine manually by mapping the engine trim to buttons. The switch on the collective is not working since it’s not possible to programmatically change these values yet. Asobo is working on it. But at least it’s there to be mapped to buttons.
  • Added functionality to the spot/search light. There is a controller inside the cockpit to turn on/off and change the direction.
  • Adjusted trim sensitivity.
  • Added options in weight and balance settings to remove the doors.
  • Added click spots to the exterior door handles.
  • Fixed rotors spinning with zero wind when shut down and rotor brake is off.
  • Added animation to the Cineflex camera. It will hold pitch and heading for a partial simulation.
  • Fixed exhaust heat blur effects and added buttons to hide exhaust or down wash effects.
  • Added occluders to the skids to simulating laying grass down.
  • Fixed reg number for the default livery.
  • Added sounds to some switches that were missing sounds.
  • Added trim release buttons on the cyclic.
  • The start sound in multiplayer mode should be gone now.
  • Flight model and engine changes were made to reflect several real 206B3 pilots advice.
  • Several modeling, textures and coding additions/optimizations/fixes/tweaks.

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MSFS 206B3 v1.02 – 1/16/23

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  • ADF needle is now working in GPS mode
  • Beacon light fixed and some other lighting tweaks
  • Radar altimeter fixed: tone and light when decision height is reached and fully functional
  • Now able to hide the headsets individually
  • Headset roll animations
  • Added option for female pilot: Select through “MSFS General Options” then “MISC”. Select “Pilot 2” for female OR “Pilot 1” for male.
  • New copilot model added. Activate in “Weight and Balance” settings by adding 100+ to copilot weight.
  • Added down wash effects: dust/sand/dirt/water
  • Several flight model tweaks
  • HSI slave/free flux gate switch that was missing was added along with full functionality and indicator animation.
  • Smoothed out jagged edges on modeling: center window column, switches, door seals and frames, windows and many other parts.
  • Added missing sounds for the G430 and other small things
  • New camera settings provided by BelGeode (Drew Bolton) – Thanks!
  • Updated several textures and fine details with PBR
  • Got the trim ball working but still a little off. For some reason the default code does not like helicopters much.
  • Known issues:
  • Still need needle split for RPM N2 and Nr
  • When full sun and at certain angles pixelated shadows may appear
  • TOT not simulating correctly. Slow rise on start and incorrect values when running.
  • Hardware throttle impossible to turn of governor after triggered, this prevents rolling down the throttle with hardware after the governor kicks in. You have to use a mouse or VR controller by rolling to max and then rolling down. This is top of the list to get fixed with the next update. Thankfully we don’t fly with the throttle in helicopters, that is what the governor is for. But this is still important to us and will be fixed immediately after a solution is found.

Thank you for the support,

Josh

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MSFS 206B3 v1.01 – 12/27/2022

Paint Kit

A paint kit was added to the main folder and includes GIMP and Photoshop files for the fuselage paint and a COMP texture with gloss, matte and metallic PBR.

FPS Fix

The LED lights that can be controlled with the knob on the upper right of the panel were eating FPS. There were too many lights included in the model. All were removed but 2 and this gives the same effect if not better. The emissive lighting of the LEDs looks the same. This will gain you some FPS.

Liveries

13 liveries were updated because they were missing their PBR material COMP texture that changes certain painted parts to metallic, matte or glossy.

Minor Fixes

There were several other minor fixes applied. The TOT issue, RPM gauge issue, hardware throttle binding and several other things will be fixed with time and in sync with Asobo updates.

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MSFS 206B3 v1.00 – Initial Release 12/23/2022

This is an ongoing project and will be updated. Thank you for your support.

Josh